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IXD BLAST from the Past

In the interaction design program I teach in, we’re constantly trying to get our students to think beyond the app-or-website paradigm of interaction design. These two forms of digital content and...

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IXD BLAST from the Past #1: Osmose (1995)

In it’s day, Osmose was ground-breaking. However, even today, there’s been little like it. Created by Char Davies and a team of developers (including Georges Mauro, John Harrison, Rick Bidlack, and...

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Let Me Tell You A Story…The Mall Intercept

An excerpt from A Whole New Strategy... The Mall Intercept The behavior of many leaders and managers in companies makes me wonder just how comfortable they are with people (instead of tools and...

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IXD BLAST From the Past #2: MagicCap (1994)

We used to speak a lot about “metaphors” in interaction design but as we’ve settled on so many archetypes, now, this seldom enters the conversation. We simply assume the dominant paradigm and dress it...

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The First Redemptive Car

This anecdote is due to two friends and colleagues: Steve Diller and Christopher Ireland. Steve’s research identified the Core Meaning at work, via his research, and Christopher Ireland lived it. The...

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IXD BLAST From the Past #3: Institut du Monde Arabe (1987)

While this isn’t classically interactive, it is an active experience in a really interesting way. On approaching the entrance to the Institu du Monde Arabe in Paris, the South-facing glass wall of the...

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An Archetypal Story

The following is an excerpt from the book, A Whole New Strategy. Rick is a middle manager in his finance company. He’s in his late 40s and has two kids in elementary school. He’s worked his entire...

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IXD BLAST From the Past #4: Microsoft ActiMates (1997)

The Microsoft ActiMates were the first stuffed animals (or plush toys) that interacted with children, both directly through physical contact as well as through the computer (when its CD-ROM was...

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IXD BLAST From the Past #5: Knowledge Navigator (1987)

This was more than the typical industrial film made by a corporation to communicate a vision of the future. It was a remarkably cogent vision that has largely held up over the last 37 years! Knowledge...

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IXD BLAST From the Past #6: Comic Chat (1996)

This text chat interface was so revolutionary and insightful it’s a shame it wasn’t copied and emulated relentlessly. Even today, there’s nothing like it and it’s fusing of text and image is still...

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